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Buildings

Buildings to be created require raw materials, a suitable plot of land, and a pirate who builds the building. Mostly basic raw materials such as logs, boards, and stones are required to create them. Buildings to create a new NFT token require burning a certain amount of $RUM token.

Home

Home

Buildings that are a pirate`s dwelling on an island. They allow the reproduction of the pirate (provided the other requirements are met), lasting a certain amount of time. They also allow the contruction and operation on specialized buildings.

Ports

Ports

Enable repair of watercraft and faster trade.

Shipyards

Shipyards

Build watercraft and enable or speed up the repair time.

Fishery

Fishery

They supply fish.

Mining industry

Mining industry

Mining buildings provide fossil resources such as stone, gold nuggets, and ores: iron, copper, lead and tin.

Wood Industry

Wood Industry

Provide raw materials harvested from orchards and forests: fruit, logs, boards, charcoal, and wildlife.

Marketplace

Marketplace

Enable trade. The size of the plot the marketplace occupies determines the number of types of products that can be displayed.

Farms

Farms

Farming areas that supply staple crops such as cotton, sugar cane and tobacco.

Food procesing

Food procesing

Buildings that supply with processed food such as bread and salted meat in barrels.

Craft industry

Craft industry

Plants that process raw materials. In them, the player obtains raw materials such as ammunition, black powder, barrels, fiber, cloth and tools.

Heavy industry

Heavy industry

Buildings from which we get metal bard and accessories for ships and cannonballs.

Licensed industry

Licensed industry

Building that enable the production of $RUM and $ARRC tokens.